Category Archives: Games

Ace Combat: Assault Horizon – Initial Impressions

I avoided playing the demo when it became available. Partly, because I knew I was going to pre-order the game and I didn’t want to spoil any of the magic that the trailer had started casting on me. Also, because … Continue reading

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A Final Handheld Fantasy

A few years ago I was given a Nintendo DS Lite for Christmas. The first game I played on it was Final Fantasy III, the last remaining game in the series to be localized for North America. FF3 illustrated for … Continue reading

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Kongregate Korner – Defend Thyself!

April and May saw the release of major installments in three of the more popular tower defense (TD) games at Kongregate: GemCraft, Protector, and Cursed Treasure. These three games share fantasy styling, (mostly) fixed enemy paths, and hours of soul … Continue reading

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Gaming in 2010

My year-end retrospectives are slipping later and later. I’ve limited this post to console games, hoping to write more in subsequent posts about the many browser games that occupied my lunch hours. Perhaps if I wrote about the games as … Continue reading

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Kongregate Korner – Unity Results

Kongregate recently announced the results of their Unity game design contest. One of the reasons I like Kongregate so much is the effort they take to promote game development and encourage people to become involved in game design. Everyone wins. … Continue reading

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Entertainment Factor

GDC is both invigorating and frustrating for me. It’s invigorating because it brings a lot of really intelligent people together to talk about creating in a field that I have a lot of interest. It’s frustrating because, at best, I … Continue reading

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Beyond Good & Evil & Codified Boundaries

With the recent release of Beyond Good & Evil – HD on Xbox Live Arcade, I thought I might honor the occasion by revisiting a post I made while playing the original game some years ago. It might actually be … Continue reading

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Cagey at GDC

Michael Abbott has a nice reaction piece up at The Brainy Gamer to David Cage’s GDC presentation entitled “Creating an Emotional Rollercoaster in Heavy Rain“. The post has led to a pretty interesting discussion in the comments. As I stated … Continue reading

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The Truth About Kinect

Microsoft is poised to change the world with Kinect.  While not recognized as being as original with their new ideas as companies like Apple or Nintendo, Microsoft has the opportunity to leap ahead in the computing world thanks to Kinect. … Continue reading

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Walking Out of a Coma

Coma is an interesting game.  It reminds me a lot of Little Wheel. Little Wheel is a concise, point-and-click puzzle game where the player navigates the hero robot on its quest to turn the power back on.  The puzzles are … Continue reading

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