Tag Archives: Cage

Cagey at GDC

Michael Abbott has a nice reaction piece up at The Brainy Gamer to David Cage’s GDC presentation entitled “Creating an Emotional Rollercoaster in Heavy Rain“. The post has led to a pretty interesting discussion in the comments. As I stated … Continue reading

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Indigo Prophecy – Final Thoughts

1up has a diary feature written by Director David Cage. It’s long, detailed, and worthwhile to read, if you haven’t done so already. My favorite quote from it: Storytelling in videogames is usually very simple. We use stories in basically … Continue reading

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Indigo Prophecy – End Game

I finished the game the other night. Pretty cool. I don’t want to give anything away, but if you are a fan of DBZ, there are some elements that you will greatly appreciate. I’m very curious to see what major … Continue reading

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Indigo Prophecy – First Impressions

Three things: 1) [quoting from page 4 of the instruction manual] INTRODUCTION My desire to create video games dates back to the arrival of 3D real time. I remember how many possibilities suddenly opened up because of this new technology. … Continue reading

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